I am an experienced Software Development Manager with experience of software engineer specializing in scalable game development, with a focus on creating immersive experiences for advanced platforms in Augmented Reality, Virtual Reality, Web3 space, Websites with CMS and Configurators.
My work spans various industries, including collaborations with companies such as ReedBox, Adidas, Under Armour, and the Abu Dhabi Department of Culture & Tourism, utilizing technologies like Looking Glass, FullDome Pro, Magic Leap, Leap Motion, driving wheels, Arduino, Blippar, Banuba, Addison, Sphere and Vuforia. I excel in Unity and C# development, have a basic understanding of Unreal Engine, and adhere to SOLID principles and design patterns as required by each project. In my role, I lead teams, ensuring smooth communication and high coding standards, while optimizing performance and maintaining a strong focus on quality and practical solutions.
In my spare time, I experiment with AI content generation and enjoy playing a variety of video games, including Call of Duty Warzone, Forza Horizon 5, GTA 5, Age of Empires 3, Max Payne, Clash Royale, Asphalt 9, Royal Match, and Active Arcade. These experiences keep me connected to the gaming community and inspire my work.
EXPERIENCE
2024 - Present
Software Development Manager
Guiding cross-functional teams to deliver high-quality, scalable software solutions. Adept at architecting and optimizing code, ensuring project alignment with technical and business goals, and driving innovation through best practices in development. Skilled in leadership, code quality assurance, and fostering collaboration across disciplines.
2023 - 2024
Senior Developer
Power Interactive - Onsite Dubai
Interactive brand projects utilizing Magic Leap, Looking Glass, simulations, and Fulldome Pro. Developed immersive experiences for brands such as ReedBox, Under Armour, Cityscape Riyadh, the Abu Dhabi Department of Culture and Tourism, and the Sheikh Zayed Grand Mosque.
2021 - 2023
Revolving Games, Inc. - Remote USA
Gameplay Programmer
Implemented the structure to handle sound integration for the complete game, developed a dynamic dialogue system, Inventory and existing bug fixing in scalable MMOs and Deep Strategy Game.
2013 - 2020
NETSOL Technologies Inc.
Unity AR/VR Developer
Implemented gameplay for AR/VR projects and helped the team to expand the WRLD SDK for unity developers.
WRLD Unity SDK bug fixes, Porting sdk to latest Unity versions, created multiple sample repositories to show users how to use AR-Augmented Reality / VR-Virtual Reality with WRLD unity sdk, ported AR repository to work with unity latest AR-Foundation, developed multiple demos & PoC with WRLD sdk to show its use cases, support to sdk user queries.
2012 - 2013
Game Developer
FiveRivers Technologies
Implemented gameplay and cutscenes for client game project and communication with art team for making game ready assets.
EDUCATION
2007 - 2012
Bachelor Degree in Computer Science
University of Central Punjab
Developed a lightweight web based CMS system using PHP language to create a blog websites.